4-Seam: Has a small tail to it due to my lower arm angle. I usually just bust it in there late in the count(low and away).
2-Seam: Has a very tight break, great to throw high and tight to jam hitters. This is usually mixed in with my next pitch.
Circle Change: This pitch is very, very effective for me. It has a small drop, and it really gets hitters off balance.
Slurve/Power Curve: Good to get a little jump or flinch out of the batters. It’s a little scarier coming out of my lower arm angle… It really looks like it might hit you at times.
12-6 Curve: Waste pitch on 0-2 counts, has a very tight break and it just falls off the table. I get a lot of swings at it and few groundballs. Only problem is that I have to change my arm angle so if the batter knows me well, I will basically be telegraphing the pitch to him.
Knuckleball: This pitch has that elusive side-to-side “knuckle” movement(hence the name knuckleball) to it early, then it drops just like a 12-6 curve. This is a recently developed pitch and I hope to use it in games when I’m just dominating and get to mess around on some 0-2 counts. It really may be my go-to pitch when I can improve on it.