I realize there’s gonna be differences depending on the level, and that’s why I’m trying to keep things as generic as possible.
I’m not quite sure how trying to go deeper into a game or worrying about pitch count relates to stress. Could you expound some?
My assumption is that pitches will be called that best suit the situation no matter what. I don’t quite see how relieving or starting and what’s thrown relates to the generic stress of a given pitch. It may well mean some other factors have to be taken into account later on, but for right now I have all I can handle with the 6 I’ve got.
If you really believe pitchers in general change the way they pitch according to the BPOS of the hitter, can you come up with some sort of matrix? It doesn’t have to be complicated at all. Something easy like 0 points for the #9 batter with is the least pressure to 9 points to the #1 batter who would theoretically be the best hitter.
By now you should be seeing the problem. The best or worst hitters in every lineup won’t be the same. I know our coach counts on the opposing team assuming the weakest batters are at the end of the order, and he historically purposely doesn’t allow that to happen, and the team benefits from it. I think that’s the mindset of inexperienced signal callers and pitchers, but in my experience it simply isn’t true often enough to make it a factor to be used on every pitch.
That’s pitching 101 but really has nothing to do with what I’m talking about because its not something that I want to make contingent on user input for every at bat.
And that’s why I’m staying away from them, at least for the time being. I’ve already factored in the runners, and its something that doesn’t vary with anything other than the number of outs and the count. Trying to throw in something else would make it much too complicated IMO.
In case you haven’t seen them, here’s the two matrixes.
They are checked with each pitch, then the total points are added together from each one, plus the number of pitches in the inning – 15 is added to get the total stress/pressure value for each pitch.